Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions.
Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic Elite. In an age of galactic superpowers and interstellar war, every player’s story influences the unique connected gaming experience and handcrafted evolving narrative. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions.

Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions.

Elite © 1984 David Braben & Ian Bell. Frontier © 1993 David Braben, Frontier: First Encounters © 1995 David Braben and Elite Dangerous © 1984 - 2019 Frontier Developments Plc. All rights reserved. 'Elite', the Elite logo, the Elite Dangerous logo, 'Frontier' and the Frontier logo are registered trademarks of Frontier Developments plc. Elite Dangerous: Horizons is a trademark of Frontier Developments plc.

Trailblazers: The journey so far
Trailblazers - New Stations Operational Delay
Elite Dangerous: Trailblazers - Update 2
Greetings Commanders,
We will be releasing a new update for Elite Dangerous on Wednesday March 19.
Release Schedule (All times in UTC)
- 9AM - Servers offline for maintenance
- 11AM - Servers back
Please be aware these are estimated times and are subject to change.
System Colonisation Unpaused
Elite Dangerous: Trailblazers - Update 1
Greetings Commanders,
Trailblazers Update 1 is now live. This update addresses a number of reported issues.
Please note that the pause for System Colonisation will be resolved separately to this update when we are confident the issues have been resolved.