Patch Notes

Staff, Guests and Facilities Bug Fixes

  • Fixed an issue where some guests using hotels would leave needing the bathroom
  • Improved the thoughts for Hotels cleanliness
  • Improved guest thoughts for hotels
  • Fixed an issue where Mechanics could get stuck in a loop of changing tasks

Ride Bug Fixes

  • Fixed an issue where moving the station for tracked rides would cause the cars to not disappear

UI Bug Fixes

  • Improved localisation of items in the Studios Pack
  • Fixed an issue where statistics were missing from Transport Rides
  • Fixed an issue where the number of trains field was listed twice for some tracked rides
  • Fixed an issue where obtaining a third Hotel perk would rename other perks
  • Fixed an issue where the colours for triggerable flexicolour were in the wrong order
  • Fixed an issue where colour channels on the Brownstone Eave Corner Outer were not consistent with the rest of the set
  • General improvements to text for scenery items in the Studios Pack
  • Fixed an issue where the game camera could clip below the terrain

Scenery Bug Fixes

  • Fixed an issue where animations where stunt people would not offset their animations on placement
  • Fixed placement and timing issues with the Alley Scene blueprint
  • Improved the animation for the Fairytale Fall 40m animations
  • Fixed an issue where items would not revert to their original colours if Activate on Trigger was disabled during a fade
  • Fixed an issue where the Small Truck Box Storage item was lit
  • Fixed an issue where the Tank Explode would not revert to its original colours
  • Fixed an issue where the Warehouse Door would not revert to its original colours
  • Fixed an issue where the Movie Camera Crane would continue to animate even if set to Activate On Trigger
  • Fixed an issue where some Stunt people animations would clip through their support poles
  • Fixed an issue with textures on Stunt people
  • Fixed an issue with texture seams on the Stuntman Business animatronics
  • Improved the texture that Stunt people appear from
  • Fixed an issue where the Dive animations on Stunt people were incorrectly named
  • Fixed an issue where the Helicopter Rotors were missing geometry
  • Improved culling volumes on Studios Pack assets
  • Improved occlusion in the mouths of the Shark animatronics
  • Fixed an issue with missing geometry on some Stunt people
  • Fixed an issue where lights on Studios Pack cars were not correctly placed
  • Improved the textures on all effects nozzles
  • Improved the naming of Studios Pack special effects
  • Improved the text for Stucco Rounded pieces
  • Fixed an issue where Window smash assets would not loop properly
  • Improved the icons for Glass Window scenery items
  • Improved the LODs on Brownstone Trim pieces
  • Improved snapping points for the Street Light Arm
  • Improved the ability to select Electricity Arc special effects in the Studios Pack
  • Fixed an issue where the Box Truck Chassis was missing lights
  • Fixed an issue where the Studios Pack Train had no lights
  • Improved snapping points for the Train Tracks
  • Fixed an issue where the Clapper Board textures did not line up
  • Fixed an issue where Car animatronics were missing geometry
  • Improved snapping points for the Fire Truck
  • Improved snapping points on the Stucco Rounded Pillar Thin set
  • Fixed an issue where Fairytale Fall 40m and Fairytale Fall 8m were missing audio
  • Fixed an issue where the Stuntwoman Western Fall 8m did not have any audio

General Bug Fixes

  • Fixed an issue where terrain shadows were appearing completely black
  • General stability fixes and improvements
Version
1.6.2