Hayo Zookeepers!
This update contains bug fixes & updates.
Patch Notes
Animals
- Fixed an issue that would limit input when switching Animal Market pages while scrolling down.
- Fixed an error when deleting a gate and selecting an animal inside a habitat.
- Fixed a disconnection when releasing multiple animals into the wild in one go.
- Fixed an issue where animals would stay selected once moved to the Trade Centre via the Quarantine window.
- Fixed an issue with animal highlighting when selecting an already selected Animal.
- Fixed an issue where animal textures could disappear.
- Fixed an issue where animals could not be individually selected when in quarantine.
- Added missing temperature requirements to animal info panels.
- Added missing temperature range to Habitat animal entries in the Zoopedia.
Building
- Fixed an inability to undo/redo with a controller while building in group edit mode.
- Fixed 1-Way Glass Barrier Windows being accessible without research.
- Fixed an issue where unresearched Facilities could be placed if they were in a saved blueprint.
- Fixed an issue where if the distance unit was set to Feet (ft) changing a path width to maximum would lock the path width.
- Removed an invalid material being used on Volcanic Rock Path.
Facilities
- Fixed a Crash when selecting a Genetics filter in Franchise mode.
- Fixed an Error when naming a Franchise Zoo caused by pressing multiple buttons simultaneously.
Scenarios
- Fixed an issue where players were able to change time/weather in some non-sandbox scenarios.
- Fixed an issue with pausing caused by opening the Workshop while in a Scenario.
Workshop
- Prevent multiple instances of the workshop from being opened.
Blueprints
- Fixed a crash when attempting to place or adjust Move Snap on a blueprint the player is no longer subscribed to.
Community Challenges
- Fixed a crash when trying to receive community challenge data.
- Fixed an issue where community challenge rewards could only be claimed one at a time.
Controls
- Fixed slider controls not working in Diorama settings when using a mouse.
UI
- Fixed an issue where opening the radial menu while in Zoo Management menus and using a mouse and keyboard could break the UI.
- Fixed multiple instances of UI in the animal info panel being incorrectly disabled.
- Fixed the pause menu incorrectly saying "you are online" when the player was not connected.
- Fixed an issue where rapidly selecting unowned DLC items would lock controller input.
- The cursor is now hidden in certain menus when using a controller.
- Fixed some incorrect text within the tutorial.
- Fixed issues navigating the Advanced Move menu UI.
- Fixed an issue where adjusting the weather or accessing the Capture Mode camera whilst in Advanced Move mode would temporarily lock the game into Advanced Move mode.
- Fixed the "Previously Used Keeper Huts" field not updating when viewing Exhibits.
- Fixed an issue where opening time controls while exiting staff placement would cause the player to get stuck.
Audio
- Added some missing Audio.
Localisation
- Fixed a couple of instances of overflowing text in Japanese.
- Fixed multiple incorrect line breaks in Japanese and Simplified Chinese.
Stability
- Fixed multiple user-reported Crashes.
- Fixed a crash caused by resuming a level while opening the workshop.
- Fixed a crash when entering Avatar Editor.
- Fixed a crash when using the Colour Picker.
- Fixed a crash when placing a Barrier at max height.
- Fixed FPS drops when switching between Habitat, Nature, Facilities and Construction tabs,
Achievements/Trophies
- Fixed The 'Loaner' Achievement/Trophy unlocking incorrectly.
Miscellaneous
- Fixed incorrect text on the controller disconnected pop-up.
- Fixed an issue where players could skip making an Avatar.
- Fixed an issue where the Avatar Editor could be opened incorrectly.
- Added Zoopedia visual improvements.
- Fixed some cases of inaccurate values showing in the Complexity Meter when loading into a level.
Image
Version
1.1.2