Towering avian horrors, greatest of all Tzeentch’s daemons, and Monster Hero units in battle. With a gesture of their claws they can tear open the very fabric of reality, or send disastrous arcane spells across the battlefield. The true danger of these daemons is in their cunning, their fathomless wisdom, and their wish for nothing more than to tear down the world and replace it with raw potentiality.

Units Per Squad
1
Weapons
Staff of Tzeentch & Baleful Sword
Tips & Tricks

Despite their monstrous size, the Lord of Change best serves you on the side of battle, not in the centre. This formidable magic caster has spells that can shred an enemy army into arcane ash, but only if not caught up in close combat.

  • When many enemy units are locked in combat with your troops and unable to escape easily, use the Infernal Gateway ability to cause significant damage. The spell has a wide area of effect and remains active for a long time.
  • The Beacon of Sorcery passive ability silences and grounds nearby enemies and fires whenever an activity ability is used; wield it to disable enemy units before they use their abilities.
Unit Type
Slug
lord-of-change
Weight
10