Hello Survivors!

A new patch for Stranded: Alien Dawn has just landed on Steam. Thank you again for all your feedback and suggestions since launch.

Keep on reading for the full changelog:

Patch Notes

Steam/Epic - 1.10.230712

Stability and Performance

  • Adjusted memory management/allocation to prevent crashes, especially when saving/loading and autosaving games
  • Fixed a graphics issue that sometimes occurred during the opening landing sequence, after starting a new game
  • Fixed rare freeze issue during which the sun disappears
  • Optimised framerate stability, especially for Saltu

Survivors

  • Survivors can now climb carbon towers
  • Survivors with activities set at priority level 1 or 2 are no longer prevented from relaxing, eating or sleeping during times when their schedule is also set to "Anything"
  • The EM umbrella now activates even if equipped by a survivor after the rain has started
  • Survivors now take the temperature outside into consideration, and can now venture outside during a Cold snap or Heat wave if the temperature is within their tolerance levels
  • Adjusted pathfinding so plants don't obstruct access when they don't appear to do so

Miscellaneous

  • Production devices now have the option to 'Change Area', allowing them to be set to the Global area for example, so that survivors allocated to a different specific area would still then use them
  • The alignment of the area flag to the construction grid has been revised to improve positioning/placement
  • The Health bar for animals that were previously injured now disappears from the UI over time
  • Increased the maximum temperature tolerance of the Dandelion Tree
  • Minor adjustments to visual effects for the EM umbrella, the grenade, snow and rain
  • Added the option on the main menu to opt-in to the Frontier Newsletter
  • PC/Steam: Fixed an issue that would sometimes cause the Mod Editor to freeze and not respond

Stranded: Alien Dawn - XBOX One - 1.10.230713

Stability and Performance

  • Adjusted memory management/allocation to prevent crashes, especially when saving/loading and autosaving games
  • Fixed a graphics issue that sometimes occurred during the opening landing sequence, after starting a new game
  • Optimised framerate stability, especially for Saltu

Survivors

  • Survivors can now climb carbon towers
  • Survivors with activities set at priority level 1 or 2 are no longer prevented from relaxing, eating or sleeping during times when their schedule is also set to "Anything"
  • The EM umbrella now activates even if equipped by a survivor after the rain has started
  • Survivors now take the temperature outside into consideration, and can now venture outside during a Cold snap or Heat wave if the temperature is within their tolerance levels
  • Adjusted pathfinding so plants don't obstruct access when they don't appear to do so

Miscellaneous

  • Production devices now have the option to 'Change Area', allowing them to be set to the Global area for example, so that survivors allocated to a different specific area would still then use them
  • The alignment of the area flag to the construction grid has been revised to improve positioning/placement
  • The Health bar for animals that were previously injured now disappears from the UI over time
  • Increased the maximum temperature tolerance of the Dandelion tree
  • Minor adjustments to visual effects for the EM umbrella, the grenade, snow and rain
  • Added the option on the main menu to opt-in to the Frontier Newsletter

Stranded: Alien Dawn - XBOX Series - 1.10.230720

Stability and Performance

  • Adjusted memory management/allocation to prevent crashes, especially when saving/loading and autosaving games
  • Temporarily replaced background videos in the GUI with still images, to ensure improved stability while an underlying related issue is worked out in the future
  • Optimised framerate stability, especially for Saltu

Survivors

  • Survivors can now climb carbon towers
  • Survivors with activities set at priority level 1 or 2 are no longer prevented from relaxing, eating or sleeping during times when their schedule is also set to "Anything".
  • The EM umbrella now activates even if equipped by a survivor after the rain has started
  • Survivors now take the temperature outside into consideration, and can now venture outside during a Cold snap or Heat wave if the temperature is within their tolerance levels
  • Adjusted pathfinding so plants don't obstruct access when they don't appear to do so

Miscellaneous

  • Production devices now have the option to 'Change Area', allowing them to be set to the Global area for example, so that survivors allocated to a different specific area would still then use them
  • The alignment of the area flag to the construction grid has been revised to improve positioning/placement
  • The Health bar for animals that were previously injured now disappear from the UI over time
  • Increased the maximum temperature tolerance of the Dandelion tree
  • Minor improvements to visual effects for the EM umbrella, the grenade, snow and rain
  • Added the option on the main menu to opt-in to the Frontier Newsletter

Stranded: Alien Dawn - PlayStation 4 and PlayStation 5 - 1.10.230713

Stability and Performance

  • Adjusted memory management/allocation to prevent crashes, especially when saving/loading and autosaving games
  • Temporarily replaced background videos in the GUI with still images, to ensure improved stability while an underlying related issue is worked out in the future
  • Optimized framerate stability, especially for Saltu

Survivors

  • Survivors can now climb carbon towers
  • Survivors with activities set at priority level 1 or 2 are no longer prevented relaxing, eating or sleeping during times when their schedule is also set to "Anything"
  • The EM umbrella now activates even if equipped by a survivor after the rain has started
  • Survivors now take the temperature outside into consideration, and can now venture outside during a Cold snap or Heat wave if the temperature is within their tolerance levels
  • Adjusted pathfinding so plants don't obstruct access when they don't appear to do so

Miscellaneous

  • Production devices now have the option to 'Change Area', allowing them to be set to the Global area for example, so that survivors allocated to a different specific area would still then use them
  • The alignment of the area flag to the construction grid has been revised to improve positioning/placement
  • The Health bar for animals that were previously injured now disappear from the UI over time
  • Increased the maximum temperature tolerance of the Dandelion tree
  • Minor improvements to visual effects for the EM umbrella, the grenade, snow and rain
  • Added the option on the main menu to opt-in to the Frontier Newsletter
Version
1.10.230712