Hi, I'm Orcun, one of the Game Producers at Frontier. Game production is one of the most non-linear roles in the industry, with the singular abstract goal of delivering a good, successful game! While this includes scheduling, task housekeeping, and communicating plans and goals to the wider team, in truth this is only a very small part of production.

Each project differs, as do the teams who work on them, and a good producer needs to be able to identify ways to add value to both. This can be complex problem solving - like figuring out how to deliver the most valuable parts of a game’s design in a limited time, or coordinating intricate technology improvements between multiple departments.

But it can also be seemingly small efforts with a big impact, like making sure people have appropriate hardware, being an approachable listener for a colleague or providing individuals with the opportunity to practice the skills they value.

I joined Frontier in 2020, and I am having a great time working on Jurassic World Evolution 2. It’s nice to work with a production team that are both competent and empathetic. I know how this will read as I’m writing for Frontier, but this really is the happiest I’ve been since joining the games industry!

Job Title
Game Producer