Hi there, I'm one of three Technical Audio Designers and part of the larger Audio Code team. It's a very broad role and hard to specify exactly what it entails, though a lot of the work involves profiling, testing and optimisation. We often work cross-project filling the gaps between the Audio Design and Audio Code creating, maintaining and optimising systems, mainly using the audio middleware Wwise. I love how dynamic the role is, my work can change daily - I could be working on room geometry one day and hooking up music the next, before optimising and balancing what happens when 20 people are firing automatic weapons at the same time.

I started in 2019 as part of the Audio QA team working closely with the audio team to profile, test and report bugs. We have an amazing QA team that value and treat each other as family, and it really showed me the value of good communication and planning within and across departments. I then had the opportunity to move into the Audio team, where I've since been able to work on almost all of the projects in development. It’s been great learning from the stellar audio team we have here and other departments throughout Frontier.

Job Title
Technical Audio Designers