The January Update is now live!

 

This update is part of our plan to address recent and longstanding issues, fixing as many high priority bugs and issues as possible:

 

Exploration

Following the feedback gathered from the open beta, we've implemented an alternative solution to help mitigate the long delay when scanning planets with geological/biological sites. Now, when scanning a planet, commanders will receive an indication of the likelihood of that planet having any geological/biological sites ranging from Unlikely, Likely or Very Likely. Alternatively, commanders can wait for the full scan (which takes a little longer) to complete to get an exact number of geological/biological sites. 

 

Background Simulation and Powerplay

We've introduced a number of new Background Simulation states which can threaten a faction's economic and security prosperity, as well as introduced a number of Powerplay fixes and recalculations to better improve the feature. 

  • The new Faction States are Blight, Natural Disaster, Infrastructure Failure, Drought, Terrorist Attack, and Public Holiday

 

We've also implemented fixes when mining in a wing for those lucrative deep-cores, taking on seeming-invincible Thargoids, Collector Limpets scraping against one's hull, rubber-banding ships and visual artifacts ruining well-timed screenshots. Click here to read all of the fixes in the January Update! 

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