Patch Notes
Ghostbusters Fixes
- Fixed soft-lock if rotating a ride and when the Challenge Menu appears
- Fix to validate challenges in challenge mode
- Added Max Ghost level slider to allow players to set the level of ghosts that appear in Sandbox
- Added option to disable Ghosts haunting rides in Sandbox
- Story Park gameplay balancing and optimisations
- Bonus Park gameplay balancing and optimisations
- Stopped Ghost sounds playing after they have been captured
- Animation improvements to the Ghost scare animatronic
- Improved clarity of the Ride Scenery objective
- Stay Puft Marshmallow man foot now appears when filtering for Ghostbusters content
- Ghostbusters Swing sign now appears in the Scenery tab
- Prevent challenge from appearing during Gozer finale
- Added placement audio to Gozer temple gargoyle and statue platform
- Increase scenery rating for various Gozer temple assets
- Adjusted the cost of Ecto-1
Guest Improvements
- Fix for guests getting stuck in scared by ghost state after completing the Story
- Guests no longer get trapped at the entrance of haunted rides
Shooting Ride Improvements
- Fixed crash when deleting Shooting Ride
- Fixed cursor related crash in Shooting Ride
- Improved performance of aiming cursor
- Added Score and Combo text prompts
Building Improvements
- Fixed Firehouse floodlight direction
- Various Facade scaffolding improvements
Localisation Fixes
- Various text and subtitle improvements
Image
Version
1.12.3